Cruel Games
Cinema of masochism
NaomiWatts
is radiant as Ann Farber and Tim Roth is soft-spoken to the verge of
inaudibility as her husband, George. They are an affluent couple on the
way to their weekend home in the Hamptons, a gated getaway lodge that
Martha Stewart would love. They’re listening to opera on their car CD
player.
Abruptly, the soundtrack switches to an outburst of
shrieking death metal by John Zorn. It’s a tip-off: Something wicked
coming their way will disrupt their cultivated holiday. And so it goes
with Funny Games, Austrian director Michael Haneke’s Americanized remake of his own 1997 film.
The scenario is something like the house invasion scene from A Clockwork Orange dragged
out for nearly two hours. A youthful pair of upper-class oddballs in
tennis togs and white gloves seizes the Farbers’ house, torturing the
couple and their boy psychologically and physically. With Teutonic
ponderousness, Haneke claims the movie is a statement about violence,
specifically the voyeurism and complicity of audiences in movies and
media. In this case no one is more complicit than Haneke, the author of
this less-than-entirely spellbinding narrative.
At least the premise of Funny Games is
intriguing. Two apparent scions of privilege worm their way into the
expensive homes ringing an exclusive lake. Like a pair of murderous
Eddie Haskells, Peter and Paul (BradyCorbett
and Michael Pitt) politely call on the Farbers to borrow eggs; their
unanticipated visit escalates step by slippery step into a takeover
fueled by their glib sophistries and propensity for violence.
They
break the leg of the rather ineffectual George with one of his own
expensive golf clubs. They bind and gag Ann and play cat in the sack
with the boy, George Jr. “Why are you doing this?” George asks,
reasonably enough. “Why not?” is the only answer. There is no pretext
of a political or social agenda.
Peter and Paul would snicker
wickedly at the suggestion of comprehensible motives. Unlike the young
patrician thrill-killers and errant Nietzscheans of AlfredHitchcock’s Rope, they never bother to articulate a philosophical or aesthetic justification for cruelty and murder.
Funny Games begins
well enough with a quick buildup of unsettling clues that the weekend
is about to go wrong for the Farbers. It also has two great cinematic
moments relating to the suspenseful use of sound and visuals (when the
family dog goes silent and George’s golf ball rolls into view, trouble
is coming) and one odd tangent that should have been at the heart of
the film. Near the end, after Ann manages to shoot Peter, Paul
literally rewinds the scene and erases the shooting. Peter and Paul
live to kill again.
It’s an interesting idea but veers in from
nowhere like a sucker punch and disappears without any apparent
consequence to the narrative. Like much of the film, it comes across as
half complete, an ellipsis signifying nothing much. Seemingly, Haneke
wanted to construct a challenging work of theater for the screen
(Harold Pinter writing under the influence of a migraine?) but
succeeded in erecting a sadistic playhouse for a select audience of
masochists.



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